Octane Render Material Experiment

Generally I do not find enough time for making experiments with Octane. But tonight I decided to push my bed time little bit further.

After the watching

Create the “Micro Jelly” frame using SSS, GSG HDRI Studio and Octane

tutorials I played with settings and I got this result

Abstract Lights4k_fullress

Abstract Lights4k

Photoshop-Filter

C4d

There is not a fancy stuff but it is quite good way to understanding some octane shader tools. You can download my scene and psd file from here

Download Scene and Psd File

 

 

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Cinema 4d Quixel Workflow Tutorial

Shark Texturing with Quixel and C4d Octane Render Shader workflow

I really like to work with Quixel. It helps me lot for my weak side of texturing. Now i am more confident than before when i start a new texturing project. This my short tutorial to show how it is easy to use. I hope u like it.

Important tips for beginners.

  • good Uv map in 0-1 grid
  • clean color Id map
  • clean normal map
  • not necessary but  ambient occlusion map

beautiful tutorials for Quixel 
I use ChrisMills’s amazing script for getting Quixel map to Octane. U can download it from https://render.otoy.com/forum/download/file.php?id=47991

New Workflow

Real time 3d tools are so popular after the GPU revelation. I decided to change my workflow after the Siggraph 2015.  It can be looking easy but it is quite risky in the middle of some continuous projects. I have been working different render engines since 10 years Mental ray, Turtle, Vray or Arnold. My first step was changing my render engine to gpu base one.

Octane-Render-v.2.0-Full-Cracked-Download-x86-x64-PC-Mac-Linux-Cracks-Serials-and-Key-Activations-3

I watched so many compression and tutorial videos related GPU base render engines. Finally I decided to try Octane Render and I used  Octane Render demo version for month and I decided to buy it. I got for Cinema 4D version of it. I also made some changes on my desktop like a new gfx 970 graphic card. It is not enough for by self but it is ok for introduction.

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Second Step was texturing. I could not decided between Subtance Designer and Quixel long time but after the one month test I decided to go with Quixel. It is working with Photoshop and very easy to understand and it has also very good and active quixel community support.

I got some render with Octane and Quixel you can see them on my gallery section

 

MIAF 2015 – War Child

ust

2015 was extraordinary year for me . I graduated from Deakin uni. But important than that one War Child is selected MIAF 2015 Official Opening – Australian Showcase. It was amazing night with meting more than 1000 audience. I personally thanks Malcolm Turner for enormous sports. It means lots for me. I also thanks to the Deakin University especially  Rosemary Woodcock. I also presented my works to making off session.

All details Please visit http://miaf.net/

miaf03

miaf02

War Child Animation

Actually this is my Advanced Animation subject’s project. I try reflect my all deep feelings about war child, This is not a recreating a war scene. This is my tears for all innocent children who died or be left an orphan children, I know It is not a master piece but I just try to finish in short amount of time and I am quite happy to submitted this project on time. I really want to thanks Mrs Lienors Torre for all directions and supports.

I will present this project at MIAF (Melbourne International Animation Festival) on Wednesday  25 June. So I am so excited about it. You can find more Information about MIAF and Blend Symposium.

Technical Details

I mixed up three animation programs but mostly I use Cinema 4d for this project. Because i Had very limited time and I can setup light very quickly in Cinema 4d. I did all animation in Maya and I exported fbx file format for Cinama 4d. I use 3Dsmax for modelling ruin buildings. I use After Effect for creating sketchy effect and color grading.  These are some screen shots from my project. Please send comment and question related this project.

 

Warchild_AbdullahKokce_Assignment3.mov_snapshot_00.13_[2014.06.07_00.41.45] Warchild_AbdullahKokce_Assignment3.mov_snapshot_00.18_[2014.06.07_00.42.13] Warchild_AbdullahKokce_Assignment3.mov_snapshot_00.31_[2014.06.07_00.42.32] Warchild_AbdullahKokce_Assignment3.mov_snapshot_00.39_[2014.06.07_00.42.48] Warchild_AbdullahKokce_Assignment3.mov_snapshot_00.44_[2014.06.07_00.43.14] Warchild_AbdullahKokce_Assignment3.mov_snapshot_00.50_[2014.06.07_00.43.29] Warchild_AbdullahKokce_Assignment3.mov_snapshot_00.55_[2014.06.07_00.43.40] Warchild_AbdullahKokce_Assignment3.mov_snapshot_01.06_[2014.06.07_00.43.57] Warchild_AbdullahKokce_Assignment3.mov_snapshot_01.14_[2014.06.07_00.44.10] Warchild_AbdullahKokce_Assignment3.mov_snapshot_01.21_[2014.06.07_00.44.35] Warchild_AbdullahKokce_Assignment3.mov_snapshot_01.23_[2014.06.07_00.44.42] making off02 egyptfinal035002 egyptfinal0350

Learning Photo Retouching

Actually i am coming from 3d animation background so I do not know Photoshop very deeply however I had to learn some retouching technique for my Advanced Digital Imaging subject. Our project was  retouching two model’s face.

Actually I really wanted work with on abstract retouching project but I work on three different project so I do not enough time for so munch things to do.

This is my learning process so I started to search some good tutorial on the web I found so many good places for example

http://www.photoshoptutorials.ws or design.tutsplus.com but I like http://www.learnphotoediting.net because I was wondering about creating an artwork like which looking high impact advertising so I fallow their tutorials. It was nearly two or three hours but I have learned so many tricks

I started with this modeloriginal02 isabel works02 FirstPicture-for-web

my second model was1_n fin02 fin02web

when I finished all this tutorial I just tried to sharp what I have learned from tutorialsDSC_0145web abdullahkokce Self-Portrait-for-web

Emotion Design

I started to new experimental project for Design Skill subject. Project was designing three different emotion symbols. After selected my three emotion, I started to visual research however every image or design make me confuse. I kept continue to most of time visual research and some very bad sketching

motions

Abdullah_ACG103_Assignment1_Page_17

visualsketch

ashamed-1 ashamed2-(2) confused1

 

these are my final designs. I am happy for all of them but they are too complex from symbol so i think i failed from this aspect. I should simplify all designs but i had to finish in scheduled time period. I learn one thing you can reflect your idea perfectly with your design however important thing  is you have to stick your project description.

1 2 3

HDR Inside Out

Inside Out is HDR interior photo shoot working for Advanced Digital Image subject

I choose Melbourne Exhibition Center for this project. My daughter helped me so much.

9I shoot four different angle for this project with different exposures setting. Because I need to balanced indoor and outdoor lighting. So I started with -2 exposure for getting outdoor lighting and I finished +2 exposure for all indoor details

four-shotI selected one shoot of them for editing and I imported all of them to raw editor.11

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3I masked all windows and exterior columns for blending all different exposure images7I also use layer mask for floor and interior columns for smooth transition between images6This is my final result1